Scott A. Williams
  • Martinez, CA
  • United States
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Cheap 32 bit console that's less than $5?
3 Replies

http://rossum.posterous.com/20131601   I recently ran accross this project and it looks very promising for developing a cheap universal computer for developing nations.  The basic parts needed add up…

Started this discussion. Last reply by Scott A. Williams Sep 1.

Math based RPG

A few weeks back I posted a blog about creating an RPG game for the NES with math based combat and puzzles.  Kind of like a Dragon Warrior or Final Fantasy with Math questions as your challenges. I…

Started Aug 21

Possible alternative 8bit console that's open source.

A while back I was doing my own research on consoles and handhelds, trying to figure out the cheapest designs.  Of course the vast majority of DIY projects tend to range in the $60-100+ range, which…

Started Aug 16

 

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Scott A. Williams added a discussion
http://rossum.posterous.com/20131601   I recently ran accross this project and it looks very promising for developing a cheap universal computer for developing nations.  The basic parts needed add up to a couple of dollars.   Previously I had menito…
August 28
Stuart Brunt and Scott A. Williams are now friends
August 27
Scott A. Williams added a discussion
A few weeks back I posted a blog about creating an RPG game for the NES with math based combat and puzzles.  Kind of like a Dragon Warrior or Final Fantasy with Math questions as your challenges. I got some feed back from some friends on my 64digit…
August 21
Scott A. Williams added a discussion
A while back I was doing my own research on consoles and handhelds, trying to figure out the cheapest designs.  Of course the vast majority of DIY projects tend to range in the $60-100+ range, which is too much to say the least.   However I think th…
August 15
Created a simulation of the RPG concept. http://ning.it/9go1YU
August 12
Scott A. Williams added a blog post
When I came across this project, I thought it would be interesting to create my own NES game for this system. I've long been a fan of it and enjoy a good challange. The 3 color per 8x8 tile is a new one for me. So first thing I did beside reading u…
July 31
Scott A. Williams is now a member of PLAYPOWER Volunteer Network
July 28

Profile Information

Website
http://sawgamedesign.blogspot.com
Briefly describe your background:
I have for a long time been interested in game design and developement since an early age and have largely been self taught in the field.
Currently working as a technician and designing games on the side.
How would you like to help Playpower?
I would like to create a few programs/games for your platform. I've personally considered the creation of a TV set device for gaming but could never find parts cheap enough to keep the cost down. After hearing of your super-affordable system, I'm interested in creating a few titles for the device that are either educational or for entertainment.
What are your primary roles?
Game Developer, Game Designer, Software Developer, Graphic Designer, Visual Artist, Writer

Scott A. Williams's Blog

Scott A. Williams

Math based RPG concept

When I came across this project, I thought it would be interesting to create my own NES game for this system. I've long been a fan of it and enjoy a good challange. The 3 color per 8x8 tile is a new one for me.



So first thing I did beside reading up on nBasic was play around with a few of the sprites I've made for previous games of mine. The one that faired the best, and seemed like the easist game to make was an RPG I created a long while back(maybe 10 years ago) for VERGE.

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Posted on July 31, 2010 at 4:36pm — 14 Comments

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At 1:21am on July 30, 2010, James Derek Lomas said…
Thanks for the feedback! Quite helpful, actually.

I think we will have our next version available today...
 
 
 

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