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Downloadthe 3in1_playpower.nesThe DAIICT…Continue
Started this discussion. Last reply by James Derek Lomas Oct 4, 2010.
Hi all,We'd love your input on a game we are designing now, about Malaria. As you know, Malaria is a serious public health problem in many countries, including India. An 8-bit game on a $10…Continue
Started this discussion. Last reply by Julian Rojas-Millán Jan 8, 2011.

Game user testing is going great! Once we get the games running (we've had a TON of technical issues) they are really working well. The typing game seems to be the favorite so far-- It is definitely the most collaborative, as you can see in this video.
I'm collecting a lot of information that should inform the design in specific ways. When I get a little…
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I'm really hopeful that I can help with this amazing project, and I will definitely check out the resources that you sent to me. It would be great to get a community going here in TX as well.
Do you know where I can find information about the hardware specs for this system? Also, I wonder if it is possible to purchase a system in order to help with gamedev efforts. (I'm still new to the site, so perhaps I'll stumble upon this information in my journeys.)
Thanks again! -R
Thanks for the welcome.
Could you give me some more specific about the capabilities of the platform(s) you're using? Any chance I can get my hands on one? Is there a list of games that have already been made/ported?
Cheers!
I wanted to see if there are any needs for graphic designers or user experience analysts right now? Thanks!
Anna
We haven't done much in our HHD division, but in EDCs International division we do have some experience. Most of our content has been created for radio-based learning however. Here are a few links:
References to Malaria @EDC
I'll have to give your second question some thought. The $10 platform has with it the need consider what may be appropriate for all ages.
I enjoyed hearing about your work and I think it's a great way to deliver valuable information in a very practical way. I'll write more soon.
Peter
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